He'll bump you to L12 and unlock the current episode. You should be L10 by now, so grab Robot Sidekick and add Heat Vision to your rotation. Inside the Stadium, grab and Arrest 3 LexCorp Special Ops. Next two guys are together beside stadium, kill some Royal Drones (street level) and hack/defend Turrets (stadium roof). First is near the bend between parks, he wants you to collect drops from Stingers (the flying guys).
Hang on to this for now.ĭon't forget to grab your mail to get mask from Oracle.Īccept the Hive quest, and head for the stadium. Interact with dish and collect your SM.įinish story mission, kill Grood, talk to Flash, Map->Warp->->Little Bohemia and talk to Flash again for L9 and a 1hr bonus XP juice box. Kill Brigadiers on platforms and return to. Finish story mission, get your three Teleporters and head for the next zone.ĭo the first two parts of the next mission, then head South to. Smash Fuel Cells as you do the story mission working towards the Teleporters in the far end by the Ferris Wheel. Jump down onto the beach killing Scouts, heading towards who will offer us our first SM side mission. It should also be noted that in most cases you would never walk/fly to a police station as Map->Warp->Watchtower->Choose Station is much faster.Įxit the Little Bohemia police station. Things that don't give marks include stuff like Races (emblems), Booster Gold (jewellery) and sitting around in your base doing nothing (nothing).įor brevity's sake, I will be using SM to represent Source Marks. The lion's share of our marks will be coming from those side missions, as every single-mark story arc will have 2-4 extra marks available from the side quests. Side missions are the ones offered by NPCs that have an exclaimation point in or near the entrance to an area. In this case you obviously want the hat, but it's easy to overlook if you're used to just clicking the item with the most (+).Īll story arcs give one mark after completing the boss, and all side missions give one mark. The gloves will show with a row of (+) to indicate that it's an upgrade, but the hat will just show plain stats since you don't have one to compare against. For instance you get gloves for the very first mission, and when you kill Grood he may offer a choice between gloves and a hat. We'll be getting all our gear from missions, but be aware that if a mission offers you gear for an empty slot it will NOT show you a row of (+) so be mindful of that when evaluating multiple choice loot. We're not touching investigations/briefings as these are throwaway toons, but we will grab Exo material and collections to mail to our main. This is where all your points go, after your iconics and basic movement/weapon skills. Robot Sidekick is a constant DPS buff.ġ5 - Stats/Crit. I run acrobatics so I spec 1pt into Rocket Glide here.ġ0 - Iconic Powers. Most powers have an early shield, you want this ASAP so that you can do Cogs/Cuffs/Consoles etc uninterrupted. I use Mental, Dual Pistol (1pt Slip Shot), Acrobatics (1pt Rocket Glide) but this is personal preference. This guide is specific to Meta mentorship, but it is weapon/power/movement agnostic - if you're willing to sacrifice some time on your runs this can be an excellent way to test out powers you've never tried or thematic weapon/movement combos. It also unlocks him as a Vendor and provides 2 Dionesium Catalysts for a total Catalyst value of 25 marks from that one mission alone. His quest provides 4 Source Marks during the mission and 5 source marks for the completion. The John Constantine quest becomes available at level 23 that quest is our end goal.
We'll end up with 57 Marks and 2 Dionesium Catalysts (14 Source Mark value) for a total of 71 Marks worth of catalysts to transfer to your main character! It WAS 56/70 but tonight I snuck in another nice easy one that only adds about 25 secs to the total time. This is a F2P speed leveling guide to get a character to 23 with the maximum Marks/Time efficiency for the purpose of farming Artifact Catalysts from John Constantine.